The characters are a sideline to the background, I've been working on basic walk cycles that have given me an idea of how the character is looking on screen, the impact of movement and the importance of weight shifting and balance especially in the case of the old lady walk. The test below is exactly that, a test. Some things I'm happy about include the colour combinations, the simplification of the character and the fact that it does look like an old lady walking. As I move into the actual walk cycle for the final film in semester 2, I will work on smoothing the flow of the animated movement and getting greater consistency in the appearance of accessories such as the bag, hat and scarf. All of these will aid in reducing the unnecessary rattles that are present at the moment.
Saturday, June 23, 2012
Animation Test: Old Lady Walk
Needed a little time away from the animatic, wanted to make big story changes but have decided to let it ride for the moment and will instead do some preparatory animation tests on characters and objects.
The characters are a sideline to the background, I've been working on basic walk cycles that have given me an idea of how the character is looking on screen, the impact of movement and the importance of weight shifting and balance especially in the case of the old lady walk. The test below is exactly that, a test. Some things I'm happy about include the colour combinations, the simplification of the character and the fact that it does look like an old lady walking. As I move into the actual walk cycle for the final film in semester 2, I will work on smoothing the flow of the animated movement and getting greater consistency in the appearance of accessories such as the bag, hat and scarf. All of these will aid in reducing the unnecessary rattles that are present at the moment.
The characters are a sideline to the background, I've been working on basic walk cycles that have given me an idea of how the character is looking on screen, the impact of movement and the importance of weight shifting and balance especially in the case of the old lady walk. The test below is exactly that, a test. Some things I'm happy about include the colour combinations, the simplification of the character and the fact that it does look like an old lady walking. As I move into the actual walk cycle for the final film in semester 2, I will work on smoothing the flow of the animated movement and getting greater consistency in the appearance of accessories such as the bag, hat and scarf. All of these will aid in reducing the unnecessary rattles that are present at the moment.
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